Items

<a href="https://ketucari.com/index.php/world/items?name=Hypnotic Charm" class="display-item">Hypnotic Charm</a>

Hypnotic Charm

Category: Crafting - Alchemy

Materials Required: 5 of any assorted legendary crafting materials
Use: A step up from the tranquil charm, this one almost seems to make others want to do your bidding! Is that even legal? Can only be used once per purchase to take 10% off a Marketplace purchase.

LEGENDARY ITEM

Bottled Glamour

Category: Crafting - Alchemy

Materials Required: Codex Page: Bottled Glamour, Holy Essence x1, Demonic Essence x1, Purple Daras x1, Ambrosia x1, 5 assorted legendary herbs
Use: Can be used with a token to create the visual effect of a gene that the ketucari does not possess, though a gene added this way is not present on the ketucari's genotype or phenotype and cannot be passed via breeding. Can also apply a number of strange effects to a gene added this way OR already present on the ketucari. Please see this guide for full rules.

Unbound Potion

Category: Crafting - Alchemy

A custom potion crafted through alchemy. Once applied, its stats will be good for one use only and will disappear after the next roll is made that uses those stats. The details of the potion can be found in its notes 

Bound Potion

Category: Crafting - Alchemy

A custom potion crafted through alchemy. Once applied, its stats will be bound to the ketucari permanently. The details of the potion can be found in its notes 

<a href="https://ketucari.com/index.php/world/items?name=Mythical Feather Wand" class="display-item">Mythical Feather Wand</a>

Mythical Feather Wand

Category: Crafting - Alchemy

Materials Required: Codex Page: Mythical Feather Wand, 1 holy essence, 3 assorted legendary herbs, 3 assorted legendary gems, 1 ambrosia
Use: Allows a cub to inherit the feather type of one of their parents.

LEGENDARY ITEM

<a href="https://ketucari.com/index.php/world/items?name=Guardian Paste" class="display-item">Guardian Paste</a>

Guardian Paste

Category: Crafting - Alchemy

Materials Required: Codex Page: Guardian Paste, 1 of each legendary herb
Use: Allows a one-time litter guard.

LEGENDARY ITEM

<a href="https://ketucari.com/index.php/world/items?name=Mutation Potion" class="display-item">Mutation Potion</a>

Mutation Potion

Category: Crafting - Alchemy

Materials Required: Codex Page: Mutation Potion, 1 holy essence, 3 ambrosia, 1 yendi
Use: Guarantees cubs in the litter (limits output to 2 genos in a litter max) will receive a random gene the parents do not have in a breeding. Litter number boosters do not work on litters with this potion applied, but a flourishing elixir can be used for a chance of a second cub if the litter only rolls one cub.

LEGENDARY ITEM

<a href="https://ketucari.com/index.php/world/items?name=Darhaskos' Talisman" class="display-item">Darhaskos' Talisman</a>

Darhaskos' Talisman

Category: Crafting - Alchemy

Materials Required: Codex Page: Darhaskos' Talisman, 1 divine bone, 1 alear, 1 rugha
Use: Gives the ketucari it's equipped to the Trickery of Darhaskos ability outside of the What A Load of Shift! yearly event.

LEGENDARY ITEM

<a href="https://ketucari.com/index.php/world/items?name=Explorer's Spirit" class="display-item">Explorer's Spirit</a>

Explorer's Spirit

Category: Crafting - Alchemy

Materials Required: 3 of any yellow gem, 3 of any rose gem, 5 of any herb, 1 flask
Use: Guarantees that a ketucari is not KO'ed in an adventure. Can only be used once per ketucari.

<a href="https://ketucari.com/index.php/world/items?name=Raw Hate" class="display-item">Raw Hate</a>

Raw Hate

Category: Crafting - Alchemy

Materials Required: 3 of any black gem, 3 of any red gem, 5 of any herb, 1 flask
Use: This dark potion can be used to guarantee that a ketucari wins a battle, against any fauna of any zone. Popular with young ketucari seeking to bag a win for their right to breed. Can only be used once per ketucari.

<a href="https://ketucari.com/index.php/world/items?name=Volatile Potion" class="display-item">Volatile Potion</a>

Volatile Potion

Category: Crafting - Alchemy

Materials Required: 15 of any assorted herbs, 1 flask, 1 binding reagent
Use: Boosts a random stat (or stats) by a random amount. May boost several stats or only one, by a very little or sizable amount. Can only be used once.

<a href="https://ketucari.com/index.php/world/items?name=Elixir of Forgetfulness" class="display-item">Elixir of Forgetfulness</a>

Elixir of Forgetfulness

Category: Crafting - Alchemy

Materials Required: 5 of any assorted legendary crafting materials, 1 flask, 1 binding reagent
Use: Allows a ketucari to "forget" one skill/quest of your choosing. Can only be used once.

LEGENDARY ITEM

<a href="https://ketucari.com/index.php/world/items?name=Tranquil Charm" class="display-item">Tranquil Charm</a>

Tranquil Charm

Category: Crafting - Alchemy

Materials Required: 20 of any assorted crafting materials
Use: Something about this charm makes people who come in close contact with it feel at ease... and perhaps a little generous. Maybe it'll work on local shopkeepers? Can only be used once per purchase to take 5% off a Marketplace purchase.

Ornate Totem

Category: Crafting - Alchemy

Materials Required: 5 of any legendary zone animal parts such as claws, bones, and horns (excluding meat)
Use: Increases the chance of catching a divine pet through an Adventure or Battle by 50. Can only be used once. Stacks with cages.

LEGENDARY ITEM

Sturdy Totem

Category: Crafting - Alchemy

Materials Required: 5 of any harsh zone animal parts such as claws, bones, and horns (excluding meat)
Use: Increases the chance of catching a divine pet through an Adventure or Battle by 25. Can only be used once.  Stacks with cages.

Balanced Totem

Category: Crafting - Alchemy

Materials Required: 5 of any medium zone animal parts such as claws, bones, and horns (excluding meat)
Use: Increases the chance of catching a divine pet through an Adventure or Battle by 15. Can only be used once. Stacks with cages.

Scrap Totem

Category: Crafting - Alchemy

Materials Required: 5 of any beginner zone animal parts such as claws, bones, and horns (excluding meat)
Use: Increases the chance of catching a divine pet through an Adventure or Battle by 5. Can only be used once. Stacks with cages.

17 results found.