Designing: Well

Created: 26 February 2024, 06:28:21 UTC
Last updated: 1 March 2024, 08:32:03 UTC

Well


Examples 


 Basics 

Bullet; White  Well presents as a single hard-edged, medium-sized spot with features representing an element. This spot can optionally include a similarly themed border.

Bullet; White In your ketucari's genotype, well is denoted by the letters "nWel" (heterozygous) or "WelWel" (homozygous).

Bullet; White In its heterozygous form, well has a pass rate of 15%. Homozygous well has a 30% pass rate.


Range

Well can appear on any part of the body. There should typically be only one spot, however, if it appears on a limb, it may appear symmetrically on the opposite limb.

 

Here is the minimum and maximum sizes for a well:

https://sta.sh/012668ze6fmw


Elements

Well can use any element that a Ketucari can be granted by way of Elemental Blessings. This element should fill an entire circle - there should be no cutouts showing the base coat behind it. If you need to use multiple aspects of an element (both clouds and sky, flowers and grass, etc) to make this work, this is fine! If using a border, the border should have the same elemental theme as the internal well spot.

Ice | Poison

Here are some examples of what you can depict for the well and its border. This is not all-inclusive.

Air

Well: Any sort of sky (reference fallstreak holes) except cloudy skies; Hurricane

Border: Clouds

 

Earth

Well: Stone, with or without crystals inlaid; Crystal (multiple types/colors of crystals are allowed to appear at the same time); Sand

Border: Soil (can be soft-edged); Stone; Sand (can be soft-edged)

 

Fire

Well: Fire; Magma; Molten metal

Border: Volcanic Rock; Smoke Clouds/Smog (must be dark); Embers

 

Ice

Well: Glacial moulins; Melt ponds; A sheet of ice or layer of snow

Border: Icicles; Snow (can be soft-edged)

 

Light

Well: A Sun; Any color of light, Pure White

Border: Rays of light (can be soft-edged); Lens flare; Ghosts

 

Lightning

Well: Ball Lightning; A stormy sky

Border: Storm Clouds (must be dark or at least a medium grey)

 

Plant

Well: Flowers; Shrubbery; Fruit; Fungi

Border: Vines; Leaves; Flowers; Fungi

 

Poison

Well: Ooze of any color; Spiderwebs

Border: Hardened ooze; Toxic spines

 

Shadow

Well: Space; The Void/Pure Black

Border: Shadowy aura (can be soft-edged); Shadowy tendrils; Ghosts

 

Water

Well: Water showing ripples or sea foam or other sorts of shine; Whirlpool

Border: Sand (Can be soft-edged); Bubbles; Seafoam

 


Interaction with Other Markings

Bullet; White Well appears over all markings. It can optionally appear over white marks.

Bullet; White Well can optionally appear unaltered by color mutations.

Bullet; White If a ketucari has both well and spotting, well and rust, or well and moonspots, they can combine to allow up to three well-sized spots. This cannot be increased in quantity by placing a spot on a limb.

 


Accents 

Here are some small accents you can add to your designs to make them more unique!

 

Bullet; White You may place well on the right side of the Ketucari. This will, however, make it so it does not appear on the main import, due to well being an asymmetrical marking. You will be required to put a second import showing the right side of the Ketucari into design approval, and this import will be put in the images tab for your Ketucari!

Bullet; White Much like a Nature Scroll, dominant well allows use of two elements in one marking. This can present as one element in the well and one in the border, or perhaps both elements combining inside the well itself, like a flower (plant) dripping poison (poison), or a wave (water) catching fire at the end (fire).

Bullet; White Well cannot create additional spots on the horns or things like garoch plates - if a well is placed on a horn large enough to show it, it counts as the one well you may use. If the horns are a pair, you may use limb rules to put a well on the other horn. However, colors from inside the well and from its border can be used on horns and claws and the like.

 

Deep Modifier

Deep Well (+Deep, looking like nWel+Deep in the genotype) takes your original well and mirrors it on the opposite side of the Ketucari, making it appear as though the well passes all the way through to the other side, holding elemental material inside. The modifier has a 30% pass rate.

Deep Well is almost always symmetrical, and will generally appear exactly on the opposite side of the original well, though some mild “slanting” of the well is allowed. Please make sure this isn’t too extreme:

Deep Well should show the same element on both sides, with the same general presentation - the well doesn’t have to look exactly the same, however, if you had a fire well represented by magma with a border of volcanic rock on one end, it shouldn’t be a fiery inferno with a border of embers on the other end. The exception is if Well is dominant - the wells can be different in presentation or two entirely different elements if you want.

Unlike putting unmodified Well on the right side of a Ketucari, placing Deep Well on the right side of a Ketucari does not require an opposite side reference to be put through design approvals, as it would be visible on the left side as well.