These subzones may be claimed by packs!
A deep reaching sandstone cliff gulch with plenty of shadow and places to hide from the treacherous Sunye sun. Shrubs and greenery are plentiful down here.
Sand piled like mountains, rippled by dry breezes, these dunes hold little protection from the elements. Short, dry shrubs litter the less shifting areas of sand.
Half buried temple with a great domed roof, crafted entirely of glass and mirrors, this landmark is elusive to all but those with the sharpest of eyes. Its reflective surfaces and the many layers of sand that cover most of the temple keep it a fairly even temperature.
Pillars of Dawn
This ancient temple built to worship the sun god Hyperion is now abandoned save for Zadehdin's habitation of the southern part of it. It was built into a cliff formation and its cavernous rooms stretch deep into the rock.
Difficult to find among the dunes, this large oasis supports a myriad of plant and animal life.
Domain Guardian: zADEHDIN
200 adventures must be made in this zone before it can be raided. This number is reduced per ketucari in an adventure image, not per image.
Toresul (all colors) Mithril Ore Capacitor (increased chance) Semiconductor (increased chance) Energy core Bearing Golden Chalice Pieces 1-8
Timeworn Skull Pieces 1-10 Dylana Statuette Pieces 1-10
tRIAL BY FIRE
Required Armor: 600
"As brutal as this place is, it's no match for what you'll find in Antikutan. If you plan on exploring that region, though, this is the place to see if you have even a morsel of the grit it takes to go there! The guardian of this place is one of Anti's old creations and she produces a devastating venom in her tail. You can find her in one of the old temples carved into the canyons around here. Find her and 'convince' her to sting you. If you negotiate with her peacefully, she will guard you until you can walk again. If not... just be sure she doesn't strike you anywhere vital. If you can survive Zadehdin's venom, you might be able to survive Antikutan."
6 Iron Ore, Cloaking Draught
Honor PathDepict your ketucari finding Zadehdin and winning her over by identifying themselves as an enemy of Anti. She will volunteer to put them through the test for entry into Antikutan, and will even keep watch over them as they try to overcome the effects of the venom. You may show any stage of the interaction.
Notoriety PathDepict your ketucari getting Zadehdin to sting them by antagonizing her. This route will result in your ketucari having to escape her and survive on their own in the wilderness while trying to survive the venom. You may show any stage of the interaction.
a POUND OF FLESH
Required Armor: 600
"A day ago, a band of raiders had the gall to invade my lair while I was away. They took an artifact of mine-- something priceless to me. I would pursue them myself and take back what's mine, but they had a good head start and I know my limits. The shifting sands make fast travel for one as big as myself nearly impossible. Find them and retrieve my treasure and I'll give you a just reward."
6 Random Naliem, 6 Iron Ore
Honor Path• Depict your ketucari retrieving the artifact with no casualties, either by stealing it or negotiating with the bandits.
Notoriety Path• Depict your ketucari retrieving the artifact by maiming or killing the bandits.