Designing: Paradox Bases

Created: 1 April 2022, 15:11:07 UTC
Last updated: 5 October 2023, 03:48:48 UTC

Paradox

Genotype Code: nPx (heterozygous), PxPx (homozygous)
Chance to Pass: 20%


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Specifics

• The Paradox inverts the base coat of a ketucari without affecting marking rules. Here are all the normal bases when affected by paradox.
If your ketucari has the paradox gene, be sure to use these palettes rather than the normal ones.
 
Paradox 2022 by Matriarchs-Haunt

Unlike the Dun-causing modifiers, Paradox cannot cause a dorsal stripe. However it can instead cause a glass-like sheen along the top-line of the body, encompassing approximately the range of sable. Malani displays this design choice.
This sheen is best created by creating an overlay or screen layer in your art program, using a soft-edged brush or airbrush to put a swipe of  along the topline of the ket, creating a new overlay or sheen layer over the first one, putting thin white lines where you want the highlights to be, and then very gently blurring them.
This sheen may cause slight hue-shifting but it shouild still be visibly clear what the base coat is.


 

Sheen Range

The sheen may only appear in the same range as sable

Interaction with Other Markings

  • The sheen, if used, should go over all other markings.
  • Paradox and Inversion can appear on the same geno. The results are not the same as just using the inverted sliders, so please be aware of that when designing paradox inverts.
  • Unlike with Inversion, all markings follow their normal rules on Paradox: Darker-Than remain Darker-Than, Lighter-Than remain Lighter-Than.