Terendum

Created: 9 April 2021, 11:09:45 UTC
Last updated: 24 November 2023, 01:12:05 UTC


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Zone Details


Inspirational Images: 

 
Located in Darsha, Terendum is a marshy, gloomy land that seems to have a constant cloud cover and eerie fog. Wooden paths that are supposed to provide travelers with a guide instead form a confusing network of dead ends and split pathways with eroded markers. Terendum is enough of a monster to navigate during the day and is even worse at night, the pitch-black often disorienting travelers and leading them to their deaths. Many are lost to the surprisingly deep pools that are scattered about the place.


Subzones


These subzones may be claimed by packs!
Mossveil Boneyard
So many travelers have met their end journeying through Terendum that the main path now has its own cemetery in a section of higher ground. What began with one grave has turned into hundreds. Grave markers here become overtaken by moss as the years go on. Unlucky people who are buried in the marshy fringes are sometimes unearthed by floodwaters in the rainy season. Strange lights are sometimes seen drifting through here at night. 

Bridgetown
An old village that was built over the marsh, connected by a vast network of rope bridges. The houses here are on stilts to escape the water. Personal artifacts and items for every day life are still in the houses, as if the owners one day walked out and never returned.
 
Churning Hollow
A vast dip in the marsh that is curiously drier than the surrounding land. This place is always shrouded in an intense fog and has developed its own ecosystem specially adapted to it. 

Weeping Woodland
Weeping willows dominate the landscape here, making for eerie sentinels along the waterways. 

Deadlight Reaches
This expansive bog takes up most of Terendum and is navigable by wooden paths. Only those who are very familiar with the landscape dare venture off the path to take advantage of the rich ecosystem.
 

Domain Guardian: Halicaecus



  Halicaecus is a mysterious demon who lurks in the foggy waters of Terendum. It's common knowledge that he preys on the souls of travelers who find themselves lost on the paths, drowning them before they can cry out for help. He is unkind, favoring the harsh reality of life and death as a means of ruling over his domain, and has been known to rise from the dark pools of water to punish those that are tipping his land into chaos. More than anything, don't follow the will-o'-wisps, they'll lead you straight towards his open jaws. 
 

Resources


250 adventures must be made in this zone before it can be raided. This number is reduced per ketucari in an adventure image, not per image.
Check the zone status page here!
Ketucari with either the Aquatic skill or the Keen Sight skill can find treasure chests here!

Beginner Resources 

Battle Fauna
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Reaping Drops
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  Leriss  Yellow Sedge   Sugar   Leafy Greens  Chunk of Meat  Medium Chunk of Meat (rare)  Small Claw  Brittle Horn  Leather Scrap   Heavy Bone
Prospecting Drops
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 Heldyrite (all colors)   Copper Ore    Glass    Gear    Shaft    Wire   Capacitor (rare)   Semiconductor (rare)   Stone Tablet Pieces 1-4    Ancient Medallion Pieces 1-3   Figure of Eirian Pieces 1-4

Medium Resources 

Battle Fauna
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Reaping Drops
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Whitsul Kelem   Bamboo   Betta Meat  Medium Chunk of Meat  Large Chunk of Meat (rare)  Large Claw  Tough Horn Leather Scrap  Venom Extract
Prospecting Drops
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  Naliem (all colors)  Iron Ore Capacitor  Semiconductor  Energy core (rare) Bearing (rare) Clay Statue Pieces 1-6  Tattered Scroll Pieces 1-8 Figure of Verdani Pieces 1-6   Headdress of Okianis Pieces 1-6

Harsh Resources 

Battle Fauna
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Reaping Drops
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  Nutili   Irakel   Sugar (increased chance)   Betta Meat (increased chance)  Medium Chunk of Meat  Large Chunk of Meat   Sharp Fang Hardened Scale Leather Scrap Vial of Blood
Prospecting Drops
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  Toresul (all colors) Mithril Ore Capacitor (increased chance) Semiconductor (increased chance) Energy core  Bearing Golden Chalice Pieces 1-8

 Timeworn Skull Pieces 1-10  Dylana Statuette Pieces 1-10

Quests


Bump in the night

Required Armor: 600

 

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Blackheart says:
"We've been getting a lot of requests to come to this area and check out a disturbance. The locals have their knickers in a twist over some strange sightings here. Personally, I think it's just the embellishments of flighty imbeciles. Travelers claim to be seeing floating orbs of light that are, in their words, trying to lead them off the path and to their drowning deaths. Sounds stupid, right? That's why you're going to check it out and not me. Ha! The sightings are only at night, so that'll be your time to head out."

Quest Rewards:
10 Gold
Mireghast Pet, 5 Whitsul, 5 Kelem
Keen Sight Skill (Optional)

Honor Path
Depict your ketucari humoring the locals by going into the swamps of Terendum at night to find out if the lights are real and, if so, what their source is. Perhaps they can bring the disturbances to a peaceful resolution. You may take creative liberties for this!
Notoriety Path
Depict your ketucari humoring the locals by going into the swamps of Terendum at night to find out if the lights are real and, if so, what their source is. Whoever or whatever is behind it deserves a violent (and possibly deadly) reprimand for wasting your ketucari's time. You may take creative liberties for this!
 
 

kILL ALL SONS-A-BITCHES

Required Armor: 600

 

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halicaecus_thumb_by_matriarchs_haunt-daakowu.png
Halicaecus says:
"Zarakali has been messing with the magic here. The corpses at the bottom of the bog are coming back to life and making their way on land. I will have none of it. Get rid of those disgusting creatures, or I'll get rid of you instead."

Quest Rewards:
10 Gold
5 Medium Chunk of Meat, 5 Leather Scrap, 5 Tough Horn
Iron-Willed Skill (Optional)

Honor Path
• Depict your ketucari hunting down the walking corpses and dispatching them for a proper burial.
 
Notoriety Path
• Depict your ketucari hunting down the walking corpses and disposing of them by less dignified means, such as piling them up to burn them.
 
 

BLOOD OATH

Required Armor: 600

 

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halicaecus_thumb_by_matriarchs_haunt-daakowu.png
The beast watches you with hollow eyes, his head barely above the water as he stares you down, his voice rolling like a harsh ocean current inside of your skull.
Halicaecus says:
 "Bring me offerings, offerings with beating hearts and flowing blood, I'll reward you greatly in return. I'll reward you magnificently with riches, just throw them into the water, but hurry. I'll do the rest."

Quest Rewards:
10 Gold
6 Random Naliem, 6 Iron Ore, 5 Tough Horn
Prosperous Skill (Optional)

Honor Path
• Depict your ketucari refusing Halicaecus' proposition and freeing the captives a less wholesome ketucari is attempting to bring to him.
Notoriety Path
• Depict your ketucari in the process of capturing or delivering prisoners to Halicaecus to fulfill his grisly appetite.
 

 

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